Ridhwan Hakim
Unity Game DeveloperI make games.
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I make games.
I study Game Design & Development and I make video games in Unity. I have also embarked on projects which ranges from Serious Games and Augmented Reality.
Serious Game, collaboration with Singapore Prison Service.
This project was a collaboration between Temasek Polytechnic and Singapore Prison Services.
Developed as part of my internship programme, in a team of four, in a span of four months.
The purpose of the game was to offer players a greater insight regarding the work of a prison officer.
My role in the project include - User Interface Programmer, Level Designer and 3D Modeller/Asset
Designer.
The project has taught me take a leap out of my comfort zone to learn 3D modelling and texturing to
provide
a realistic experience of the facilities within Singapore Changi Prison.
The internship allowed me to collaborate with members from a uniformed organization and had
widened my perspecitive on prison officers, particularty when I had an opportunity to interview an
aftercare officer.
Due to privacy reasons I am unable to disclose the game's screenshots.
However, here is an image depicting the Captain of Lives of Singapore Prison Service.
An android application capable of displaying relevant information of objects in AR (Augmented Reality).
As part of my Final Year Project. Developed an Android application in Unity, using Vuforia’s Augmented Reality (AR) SDK to detect and display related information about 3D objects. Utilized a MySQL database to store and manage object information. Used C# to integrate the database with the application’s front-end information display.
Development ToolsA platformer video game, which contains a procedurally generated game level.
Designed and programmed in C# using Unity and was published to the Google Play Store.
Development ToolsA coffee making simulator, requiring the player to prepare specific beverages within a time limit.
Applied the concepts of Finite State Machines and Artificial Intelligence to develop this video game in Unity.
Development ToolsDesigned and programmed a mobile video game using Unity, which explores the hyper casual game genre.
Designed and programmed a mobile video game using Unity, which explores the hyper casual game genre.
Development Tools3D Character and Level creation for video games
As part of my diploma's 3D Modelling and Texturing modules, here are some screenshots of the 3D designs that I have developed.
Development Tools